GTA creators laying off five percent of staff

The owner of Rockstar Games, Private Division, Zynga, and 2K Games is reducing its workforce to cut expenses.

On April 16th, the Board of Directors of Take-Two Interactive Software, Inc., the parent company of famous game studios Rockstar Games, Private Division, Zynga, and 2K Games, approved a “cost reduction program” involving the elimination of several projects, layoffs, and reducing future hiring needs.

According to the internal document, the cost reduction program is expected to be completed by December 31st, 2024. Currently, it remains unclear which specific studios and teams within Take-Two Interactive will be most impacted by the layoffs.

The New York-based company is famous for such game brands as Grand Theft Auto, Manhunt, Max Payne, Midnight Club, Red Dead, and Bully. Take-Two Interactive employs 11,580 people, suggesting that the layoffs are expected to impact approximately nearly 600 individuals.

The layoffs at the gaming giant come after the massive downsizing at Tesla announced this week. Tesla employees received a memo from the company’s owner, Elon Musk, saying that 10% of the workforce must go, meaning that around 14,000 people will lose their jobs. Musk quoted cost reduction and role duplication as the reasons behind the cuts.

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