Why Rockstar’s disc-less GTA 6 is the death of physical games


Much to the disappointment of the gaming community, Rockstar has decided to release a box with a code, and not a disc, for the upcoming release of the hugely anticipated Grand Theft Auto VI (GTA 6).

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And as someone who especially enjoyed playing San Andreas and Vice City on a somewhat scratched disc, the discontent among the gaming community is quite understandable.

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“I don’t like where this is going,” read a post on the r/videogames subreddit.

“It's not that I dislike digital, it's the fact that they are removing the option to have the game on a disc that annoys me,” read the post, evidently frustrated.

And industry experts believe that the fear is justified. Kirk Sigmon, an IP lawyer and video game law specialist at KellDann Law PLLC, says that this empty-box release in particular could be a major signal of where the industry is headed.

“Rockstar is far from the first company to ship a 'physical' edition containing just a download code, but their decision to ship what amounts to an empty box is definitely a sign that the industry is moving even further away from physical media,” Sigmon says.

And, as the GTA brand is a lynchpin example of gaming hype and standards, it could well become a future case study for the rest of the industry.

“At minimum, you might see more companies pivoting towards shipping media that is physical but merely contains an access code,” foresees Sigmon.

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Logo. CFOTO via Getty Images

The illusion of ownership

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GTA 6, planned to be released on November 19th, is a massive event for the gaming community, and Rockstar has already upset the apple cart by announcing two different pricing options for different versions.

And it’s not only that gamers are keen to have a disc – it’s that the elements of the GTA brand could disappear, all without prior warning.

“I wouldn’t care if consumer protections for digital stuff were more concise,” posted one commenter, adding, “If I buy the game, no takebacks. No ‘you’re only licensing the game’ bullshit.”

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However, as Sigmon points out, that threshold was crossed a long time ago. Publisher control is the new normal, and despite complaints from some users, he cites one platform in particular that has had strong success.

“While some players complain about this trend, realistically, they've still accepted it: after all, Steam is a smash hit despite not selling physical media at all,” explains Sigmon.

Steam has tens of thousands of titles available for PC users, and over the last decade or so has taken the wind out of the sails of physical copies.

The day-one patch paradox

It points to an underlying fear that this could lead to the revocation of physical media altogether, the disappearance of content within the game, and, not to mention, the grim reality that the game itself may one day disappear.

“At least on a PC we can mod stuff back in,” one post read, “but on a console you are SOL [strictly out of luck].” And other users chimed in unison with agreement, lamenting the potential obsolescence of GTA’s radio station music.

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Community reacts. Screenshot from Reddit.

Yet Sigmon believes that a physical disc provides a false sense of security, especially as a printed version of GTA 6 may well be buggy, if offered mere months before its release.

“Players would almost certainly need to acquire a day one patch to enjoy the game properly,” expresses Sigmon.

Still, there is a concern that the infrastructure at large might not accommodate every streamer, especially those with limited bandwidth. Those with high-speed internet will also suffer on launch day, however.

As Sigmon notes, “distribution servers will be slammed by the massive onslaught of players trying to download the game at once.”

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The fight for digital preservation

And it’s not only Rockstar that has left the gaming community perplexed. In April this year, Sony rolled out a digital rights update that requires players of PS5 and PS6 digital games to check in online every 30 days to keep the game active on their consoles.

More in the grand scheme of things is the Stop Killing Games movement, an initiative established in 2024 that advocates for preserving online games and digital ownership.

On June 17th, the European Commission rejected a petition of 1.3 million signatures to preserve digital games from deletion, citing intellectual property rights as the main reason.

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Despite the legal setbacks and the death of the disc, there is a silver lining for game preservationists: GTA6 is not necessarily in danger of vanishing one day.

“The lack of physical media doesn't necessarily portend the end of game preservation,” Sigmon concludes.

“After all, plenty of online-only games have been digitally preserved by simply copying and storing the game content.”