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Why are video games cheaper on different platforms?

Why are games cheaper on different platforms? featured image
Šarūnas Karbauskas
Šarūnas Karbauskas Senior Tech Content Writer
May 15, 2025 4 min read
Key takeaways:

Your geographical location affects game prices

  • Different purchasing power. People around the world have different incomes and may not earn enough to afford games priced at $60 or more. As a result, publishers adjust their prices to accommodate different purchasing powers across various countries. That’s why games are usually more affordable in developing countries like Brazil or Vietnam.
  • Currency differences. Games are usually sold in local currencies, and because exchange rates fluctuate, it might seem like some countries get cheaper prices. However, this is relative – buyers with weaker currencies may actually feel that games are more expensive.
  • Trade deals. Some countries offer tax breaks or legal incentives that can reduce video game prices. On the flip side, tariffs and trade restrictions can raise costs. These factors tend to affect physical goods more, such as game consoles and PC components.
  • Stock shortages. A limited supply of physical game copies in certain regions can cause price hikes in retail stores. On the other hand, surplus inventory might lead to unexpected discounts. These situations often stem from supply chain disruptions that delay shipments.
Regional price differences for DOOM: The Dark Ages
Regional price differences for DOOM: The Dark Ages. Data from SteamDB

Differences between PC and console lead to different pricing strategies

PC gamers have more options overall, leading to lower prices everywhere

The Steam store page showing sales for games with discounts up to 90% off
The Steam store page showing sales for games with discounts up to 90% off
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  • Competition between platforms. PC gamers can choose from a variety of platforms, which means they tend to have higher expectations for service quality. As such, platforms must significantly improve their services to attract and retain users. This covers various improvements in the overall user experience, and includes promotions and discounts that reduce game prices.
  • Competition with piracy. Gabe Newell famously said, "Piracy is almost always a service problem and not a pricing problem.” In essence, he suggests that PC gamers often turn to piracy because legitimate purchasing options are inconvenient. That means game publishers have to offer something more appealing than getting games for free through piracy, which is definitely a tall order.
  • Less emphasis on physical distribution. PC game distribution continues to shift away from physical copies toward digital-only sales. This leads to lower prices since there’s no need to spend money on manufacturing physical copies.
  • No licensing fees. Games released on PC platforms like Steam, Epic Games Store, and GOG don’t require licensing fees to be listed. There are revenue-sharing fees, which aren’t as impactful as upfront licensing fees. Additionally, the QA process on PC platforms isn’t as rigorous and costly like on consoles.

Console gamers have fewer alternatives and have other unique factors to contend with

  • Fewer platforms. Each game console has its own platform, leading to fewer options for gamers and lower competition between publishers. Thus, game prices remain stagnant.
  • Physical game distribution. Physical game copies remain a core aspect of console gaming, leading to overall price increases. After all, manufacturing physical copies and distributing them to retail stores is a significant expense that needs to be recouped through sales. Plus, if physical copies are made abroad, tariffs can push prices even higher.
  • Licensing and certification costs. Releasing a video game on consoles is a more complex and expensive process than on PC. First, developers must ensure that their games run without issues on those consoles. This involves going through a certification process that guarantees a game meets platform-specific requirements regarding overall quality. Additionally, game publishers have to pay the platform holder (Microsoft, Sony, Nintendo) a royalty for each sold game, which further escalates the price. These additional costs aren’t an issue when releasing a game on PC.

You can take additional steps to buy games at a lower price

  • Change location with a VPN. You can use a VPN to change your virtual location and take advantage of regional price differences on various platforms. We even have a guide specifically for changing your region on Steam. The process is likely similar on other platforms. However, I suggest being cautious with this approach since changing your location to get cheaper prices can be considered a breach of the terms of service, which could result in severe penalties.
  • Buy from key resellers. You can buy game keys from third-party resellers at cheaper prices. They have plenty of options for PC and console gamers, although key availability can vary by game. However, be sure to choose a reputable reseller because some might be selling game keys that were bought using stolen credit cards.
  • Wait for discounts. Most games eventually go on sale during holidays or promotional events. So, rather than giving in to the initial hype, it’s often worth waiting for the price to drop.
  • Use game subscription services. There are ways to play games without buying them outright. For example, Xbox Game Pass allows you to play a wide variety of games for a reasonable monthly fee. Meanwhile, game streaming services like Nvidia GeForce NOW enable high-fidelity gaming even if you don’t have a powerful gaming rig. Such services grant exceptional value for money, although a notable downside is that you don’t actually own any of these games.

My thoughts on the future of game prices

Ultimately, you can affect game prices by voting with your wallet

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